Machiavelli
A manipulation rummy game: rearrange shared sets and runs to fit cards from your hand, leaving every table card in a legal meld.
- Players
- 2–5
- What you need
- Two standard 52-card decks, no jokers (104 cards)
The card-night field guide
Use the card game finder to match M card games to your players, cards and preferred play style. Compare real rule versions with no sign-up or saved inputs.
Browse all 10 games, or choose filters to narrow the list.
A manipulation rummy game: rearrange shared sets and runs to fit cards from your hand, leaving every table card in a legal meld.
A social deduction game in which ordinary cards secretly assign town and Mafia roles. Discussion and voting matter more than the cards themselves.
A trading card game of lands, spells and creatures. Begin with a two-player learning game; other formats change deck construction and player counts.
A shedding game with hidden table rules: match cards, notice patterns and learn from penalty cards. Each group has its own version.
Match the suit or rank and shed your hand. Sevens, eights and jacks add draw, skip and suit-choice effects in the version described here.
Turn over two cards, remember their positions and collect matching ranks. With a standard deck, the player with the most pairs wins.
A stops-family game of ascending suited sequences and chip pots. Check whether your group means traditional Michigan or a poker-and-stops edition.
A dedicated-deck racing game: play distance cards, repair hazards and protect your journey with safeties. Editions differ in restart and scoring rules.
Use property, money and action cards to collect three complete property sets in different colors. A dedicated card game, without a Monopoly board.
A humorous dungeon adventure card game: fight monsters, gain treasure and interfere with other players as you race toward the winning level.
How matching works
The card game finder filters our M-game list using documented player counts, required cards and a broad play style. Filters combine: a result must meet every selected condition. Leave the player count blank to see all supported group sizes.
Player counts refer to the exact version in each guide. For example, the linked Winning Moves Classic edition of Mille Bornes lists 2, 3, 4 or 6 players; selecting five does not make it a match. A minimum and maximum do not override an edition’s explicit player list.
“Ordinary playing cards” may still need more than one deck, counters, a layout or a moderator. It does not mean every result works with one deck and nothing else. Read the equipment line and guide before choosing.
It does not rank games, predict enjoyment or calculate an optimal choice. Difficulty, game length and suitability vary by group. No winning chances, unverified score formulas or hidden recommendation weights are used.
We do not save the finder selections. They are cleared when you reload. See our privacy policy for optional analytics, and report an incorrect match with a rule source.
Prefer browsing? Return to the full list of card games that start with M or start with Mau Mau and Machiavelli.